- Priority: Normal
- Number: 574
- Type: Modification
- Status: Accepted
- Age: 15 Days
Description
The problem is that wands are designed to use single block location and the radius setting overrides this. I had to add code by default to actually remove the radius location. Either the preProcessArgs has to know that it shouldn't add the player's location until r: is specifically used, or we have to show a message that r: can't be used with wands.
History
![botsko Gravatar](../../../avatar_gravatar_id_c601d978f9294ba640b0c82f4b07ecdd_size_48_rating_PG_default_/img/grav-default.jpg)
botsko April 9, 2020 2:49 PM
Issue reported.
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